Blackjack
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6 Decks, Dealer Hits on Soft 17, Double after Split, Late surrender
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Although you must realize that statistically the house will always
come out ahead in the game of Blackjack, there is a method which you
can use to help maximize your earnings. This method is often termed
"Basic Strategy". In a nutshell, for every combination
of cards that you have and the card that the dealer is showing,
there is a correct action to follow. This action, when consistently
followed, will add a few percentage points to your long-term odds of
winning. You can come close, but not over, to winning 50% of the
hands...in the long term. (Of course, in the short term, anything can,
and will, happen. You can win or lose quite big.) Will following
basic strategy let you win every hand? Of course not. It will maximize
your long term chances of winning, though, and that's all it
can do.
There are a multitude of basic strategy charts floating around
out there (you didn't think it would be simple, did you?). Below is
one such chart, and the one implemented for the "hints" mode
of Blackjack. It assumes the following: there are six decks
(common in Las Vegas), the dealer must hit on a soft 17
(that is, the dealers hand is composed of a six and a ace;
despite the sound of it, this is an advantage to the house),
you may double down after splitting cards (this is an advantage to you),
and late surrender is offered (this means you can decide to surrender
after the dealer checks for a Blackjack. This is not as good as early
surrender, but hey, it is better than nothing. Many, not all, casinos
offer this, although most of the time you have to ask if it is
available. Always, always ask...). These assumptions were chosen
to model a "typical" casino in Las Vegas on the strip.
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How to Read the Charts
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There are three main sections: splitting
pairs (use when both of your cards are the same),
soft totals (use when one of your cards in
an ace), and hard totals (use when neither of
the above two conditions apply to you). First, find the correct
section to use. Next, look in the left-hand column for the cards
that match yours (in the first two charts, you have to find your
exact combination of cards; in the hard totals chart, just add up
your cards and find the total). Next, read across the columns until
you find the one that matches the dealer's card that is showing.
Finally, the code in the row and column will tell you what to do.
It's just that simple.
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Splitting Pairs
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Dealer Shows... |
| You have... |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Ten |
Ace |
| Aces |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
| Face Cards or Tens |
N |
N |
N |
N |
N |
N |
N |
N |
N |
N |
| Nines |
Y |
Y |
Y |
Y |
Y |
N |
Y |
Y |
N |
N |
| Eights |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
Y |
R |
| Sevens |
Y |
Y |
Y |
Y |
Y |
Y |
N |
N |
N |
N |
| Sixes |
Y |
Y |
Y |
Y |
Y |
N |
N |
N |
N |
N |
| Fives |
N |
N |
N |
N |
N |
N |
N |
N |
N |
N |
| Fours |
N |
N |
N |
Y |
Y |
N |
N |
N |
N |
N |
| Threes |
Y |
Y |
Y |
Y |
Y |
Y |
N |
N |
N |
N |
| Twos |
Y |
Y |
Y |
Y |
Y |
Y |
N |
N |
N |
N |
Key:
- Y = Yes, split the pair
- N = No, don't split the pair
- R = Surrender. If you can't surrender, then split
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Soft Totals
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Dealer Shows... |
| You have an Ace and... |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Ten |
Ace |
| 9 |
S |
S |
S |
S |
S |
S |
S |
S |
S |
S |
| 8 |
S |
S |
S |
S |
DS |
S |
S |
S |
S |
S |
| 7 |
DS |
DS |
DS |
DS |
DS |
S |
S |
H |
H |
H |
| 6 |
H |
D |
D |
D |
D |
H |
H |
H |
H |
H |
| 5 |
H |
H |
D |
D |
D |
H |
H |
H |
H |
H |
| 4 |
H |
H |
D |
D |
D |
H |
H |
H |
H |
H |
| 3 |
H |
H |
H |
D |
D |
H |
H |
H |
H |
H |
| 2 |
H |
H |
H |
D |
D |
H |
H |
H |
H |
H |
Key:
- H = Hit (take a card)
- S = Stand (stay with what you have)
- D = Double down. If you can't double down, then hit
- DS = Double down. If you can't double down, then stand.
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Hard Totals
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Dealer shows... |
| Your total is... |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Ten |
A |
| 17 |
S |
S |
S |
S |
S |
S |
S |
S |
S |
RS |
| 16 |
S |
S |
S |
S |
S |
H |
H |
R |
R |
R |
| 15 |
S |
S |
S |
S |
S |
H |
H |
H |
R |
R |
| 14 |
S |
S |
S |
S |
S |
H |
H |
H |
H |
H |
| 13 |
S |
S |
S |
S |
S |
H |
H |
H |
H |
H |
| 12 |
H |
H |
S |
S |
S |
H |
H |
H |
H |
H |
| 11 |
D |
D |
D |
D |
D |
D |
D |
D |
D |
H |
| 10 |
D |
D |
D |
D |
D |
D |
D |
D |
H |
H |
| 9 |
H |
D |
D |
D |
D |
H |
H |
H |
H |
H |
| 8 and below |
H |
H |
H |
H |
H |
H |
H |
H |
H |
H |
Key:
- H = Hit
- S = Stand
- D = Double down. If you can't double down, then hit
- R = Surrender. If you can't surrender, then hit
- RS = Surrender. If you can't surrender, then stand (and hope!)
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